Any SUPER cheap gaming deals to share?

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
PS3? Let me know if you want to boost for some of those Journey trophies

PS4. I'll be playing tomorrow.

ALSO, looking to get a PS4 VR set. I have the camera already, and I am pretty curious.
 
The Destiny: Taken King DLC/Bundles for both PS3 & 4 seem to be on sale for anyone who hasn't experienced them. I only had the vanilla version so I'm getting the entire DLC pack for $10. Now I just have to find 80GB of games to delete so I can install the damn thing.
 
Ubisoft is giving away AC:Unity for free on Uplay in support of the cathedral repair efforts.
 

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
I made the mistake of getting Dragon Age Inquisition because it was 9 bucks. It sucks.
 
I made the mistake of getting Dragon Age Inquisition because it was 9 bucks. It sucks.

I admit I put a lot of time into it years ago. It also might have been the first PS4 game I got for the system. (Now that I think about it that might be why I put so much time in it. :1orglaugh) It's not a great game, but if somebody put a gun to my head I would grudgingly admit it's good enough to be worth 9 dollars...if you have nothing other than it to play at the moment. It does drag on too long in some parts, and it can be too grindy. It's repetitive similar quest can get old. I have a feeling that the people that make it have no freaking idea where the hell the plot is actually going in the Dragon Age setting after playing it, and are just pulling stuff from their ass at this point. On the other hand it had the best character interactions out the all the Dragon Age games, the best character development of your companions, the castle building and running aspect can be cool at times, and taking on the dragons could be fun so there is that stuff.

Sadly, as mediocre as Dragon Age: Inquisition is, it's still much better than anything Bioware has put out in years, just to show how far the developer has fallen.
 

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
I'll give it another shot and hopefully learn to love it. One of the few games I purchased blindly.
 
I'll give it another shot and hopefully learn to love it. One of the few games I purchased blindly.

Don't get me wrong. Like I said it's not a great game, so if you do have something else better I wouldn't fault you for cutting your losses and spending your time someplace else. I'm just saying if you can't get pass the sunk cost of the money you already spent at least there are a few good things that might be found in the game.
 
Urban trials Freestyle is on sale for $1 for 3DS until next week. It's nice excite-bike style 2D bike game but with some serious 3D graphics. And it has a track editor. For $1 sounds pretty good, and there's a demo if you're still not sure.
 

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
I picked up Super Street Fighter IV I think on 3DS. It was 4.99. Guess what? It sucks.
 
I picked up Super Street Fighter IV I think on 3DS. It was 4.99. Guess what? It sucks.

I can't imagine trying to play a fighting game on a 3DS or any handheld device. I'm sure there are people that get so used to the controls that it might not be as bad as it seems, but it just seems too awkward for a game where split second timing and utilizing very complex button combos must be done.
 

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
I can't imagine trying to play a fighting game on a 3DS or any handheld device. I'm sure there are people that get so used to the controls that it might not be as bad as it seems, but it just seems too awkward for a game where split second timing and utilizing very complex button combos must be done.

My beef was that it felt so.. stuck. Like, they would stand so flat. There wasn't that fluidity that other Street Fighter games I played have always had. Second, yes, I didn't think it would be a big deal but the L and R buttons on my 3DSXL were not comfortable to use for hard punch and kick. Could be that it was just like that on the XL, so that could be on me partially.
 
My beef was that it felt so.. stuck. Like, they would stand so flat. There wasn't that fluidity that other Street Fighter games I played have always had. Second, yes, I didn't think it would be a big deal but the L and R buttons on my 3DSXL were not comfortable to use for hard punch and kick. Could be that it was just like that on the XL, so that could be on me partially.

Street Fighter IV is pretty well regarded Street Fighter and fighting game in general, as opposed to Street Fighter V out currently which a lot of people think of as a step back from the franchise. It's been a while since I played Street Fighter IV, but I don't remember anything bad about the movements. I wonder if they had to modify it for the 3DS. I can see maybe reducing graphics for a port, but to mess with the actual mechanics of a fighting game to port it to another system seems like the worst choice possible in what to cut back on. I don't know. Maybe it only seems that way because the learning curve of old fighting games can be steep.

Something else I didn't think about when playing on a handheld system that I do now is how if you play a game where you have to make sudden hard button presses as a split second reaction to what's happening in the game there is a good chance you are going to jerk around the very screen you are trying to look at. It's something that on a conventional console or PC that doesn't need to be taken into account as the input device and the screen a person looks at while playing the game are separate pieces of hardware. I would think that would mess with games that are like fighting games, shooters, or a game that has jump scares in them even if they are inadvertent.
 

FreeOnes_Adam

FO Admin - 19 Cents of Magical Cock (her/shey)
Staff member
Street Fighter IV is pretty well regarded Street Fighter and fighting game in general, as opposed to Street Fighter V out currently which a lot of people think of as a step back from the franchise. It's been a while since I played Street Fighter IV, but I don't remember anything bad about the movements. I wonder if they had to modify it for the 3DS. I can see maybe reducing graphics for a port, but to mess with the actual mechanics of a fighting game to port it to another system seems like the worst choice possible in what to cut back on. I don't know. Maybe it only seems that way because the learning curve of old fighting games can be steep.

Something else I didn't think about when playing on a handheld system that I do now is how if you play a game where you have to make sudden hard button presses as a split second reaction to what's happening in the game there is a good chance you are going to jerk around the very screen you are trying to look at. It's something that on a conventional console or PC that doesn't need to be taken into account as the input device and the screen a person looks at while playing the game are separate pieces of hardware. I would think that would mess with games that are like fighting games, shooters, or a game that has jump scares in them even if they are inadvertent.

Yeah, I'm old school and don't care about graphics. Graphics look fine to me. I can't think of a bad looking 3DS game. They just seem so flat-footed in the game. I can deal with poor button placement over flat footed fighters. Oh well. 5 bucks.
 
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