Journey is brilliant.
Got the collectors edition for 5 bucks yesterday. Started it. We'll see. I'm not blown away, but I'll give it time.
Journey is brilliant.
PS3? Let me know if you want to boost for some of those Journey trophiesGot the collectors edition for 5 bucks yesterday. Started it. We'll see. I'm not blown away, but I'll give it time.
PS3? Let me know if you want to boost for some of those Journey trophies
PS4. I'll be playing tomorrow.
ALSO, looking to get a PS4 VR set. I have the camera already, and I am pretty curious.
Can you mutiplayer between PS3 & PS4 games?
If you're willing to give it a shot, let me know and I'll send you a PSN invite. There's a trophy that you need to friend someone near the beginning of the game, so I think we can boost each other on that one.Doubt that.
I made the mistake of getting Dragon Age Inquisition because it was 9 bucks. It sucks.
I made the mistake of getting Dragon Age Inquisition because it was 9 bucks. It sucks.
I'll give it another shot and hopefully learn to love it. One of the few games I purchased blindly.
I picked up Super Street Fighter IV I think on 3DS. It was 4.99. Guess what? It sucks.
I can't imagine trying to play a fighting game on a 3DS or any handheld device. I'm sure there are people that get so used to the controls that it might not be as bad as it seems, but it just seems too awkward for a game where split second timing and utilizing very complex button combos must be done.
My beef was that it felt so.. stuck. Like, they would stand so flat. There wasn't that fluidity that other Street Fighter games I played have always had. Second, yes, I didn't think it would be a big deal but the L and R buttons on my 3DSXL were not comfortable to use for hard punch and kick. Could be that it was just like that on the XL, so that could be on me partially.
Street Fighter IV is pretty well regarded Street Fighter and fighting game in general, as opposed to Street Fighter V out currently which a lot of people think of as a step back from the franchise. It's been a while since I played Street Fighter IV, but I don't remember anything bad about the movements. I wonder if they had to modify it for the 3DS. I can see maybe reducing graphics for a port, but to mess with the actual mechanics of a fighting game to port it to another system seems like the worst choice possible in what to cut back on. I don't know. Maybe it only seems that way because the learning curve of old fighting games can be steep.
Something else I didn't think about when playing on a handheld system that I do now is how if you play a game where you have to make sudden hard button presses as a split second reaction to what's happening in the game there is a good chance you are going to jerk around the very screen you are trying to look at. It's something that on a conventional console or PC that doesn't need to be taken into account as the input device and the screen a person looks at while playing the game are separate pieces of hardware. I would think that would mess with games that are like fighting games, shooters, or a game that has jump scares in them even if they are inadvertent.
I've always wondered about that "Over the shoulder mode". Combined with the 3D, shouldn't it be close to a First-Person Fighting game?I picked up Super Street Fighter IV I think on 3DS. It was 4.99. Guess what? It sucks.