Homefront

Just to get back to actually talking about Homefront.They actually tried to make this game a bit like MAG with the squad based objectives,but I just don't think it works very well,plus the graphics are distractingly bad.
Kaos Studios implemented squad play in Frontlines: Fuel of War long before MAG was a blip on the radar. You had 32 to 50 players online all in squads of 4 (communicating with each other) working to capture the objective points and pushing the frontline towards the enemy base.
 
Kaos Studios implemented squad play in Frontlines: Fuel of War long before MAG was a blip on the radar. You had 32 to 50 players online all in squads of 4 (communicating with each other) working to capture the objective points and pushing the frontline towards the enemy base.

Yeah,but who the hell played that:rolleyes:

Seriously though,I hadn't thought about that,but MAG improved on it,and Homefront didn't.
 
Back
Top