any suggestions, any rules I forgot to mention, any that are just too out there let me know.
Official **** pong rules
1) A bounced ball may be swatted.
2) Any cups knocked over in a botched swat attempt must be drank and are lost for the duration of the game.
3) A ball bounced and made into the cup counts as two cups.
4) A team’s turn is not over until the other team possesses the ball and makes a **** pong move (thank you NFL for the wording) or if the ball returns to the original team. If a botched catch attempt is made and the ball falls into the cup it counts. It counts as 2 if the botched catch bounces off the table before falling into the cup. It is also possible to accidentally drop the ball into your own ******** cup not on the table for an instant win for the opposing team. Handle the ball with care.
5) When a shot is made, the cup must stay on the table and in position until both shooters are finished shooting.
6) If both players make their shots into the same cup the other team must ***** every cup touching, and the cup where the shots were made.
7) If both players make their shots they get the balls back and get to shoot again.
8) When both teams are new to the table one on one shots are made looking into each others eyes until one team sinks a shot to determine which team shoots first.
9) Winners stay at the table unless they decide to step down. If winners choose to stay they get first shot on a challenging team.
10) While ******** your made cups if the other team makes a shot into the cup you are holding it is an automatic win. Cups needed to ***** placed on the table are safe from instant win rule.
11) The absolute shortest game possible is only 3 shots, both bounce into center cup causing a 7-cup splash damage plus 2 additional cups for bounce, the returned ball finishes the game. When this occurs no rebuttal is allowed and winning team is entered into the hall of fame.
12) When a team wins the game by a single shot into the final cup (no bounce and only 1 ball is made in of the 2) a rebuttal is allowed by the losing team. A single shot is taken, if it sinks into a cup the game continues as if the original winning shot was never made.
13) If the final shot is a bounce of both teammates make the final cup (for any combination of winning cups via splash, bounce, on fire, etc) no rebuttal is allowed and the game is over.
14) When a player sinks 2 shots on consecutive turns they are heating up, a 3rd consecutive shot places them on fire and they shoot without the other team taking a turn until they miss. This rule is not placed into effect unless the heating up player announces heating up AND on fire.
15) One re-rack of the cups is allowed per team per game.
16) If no bounce against the table occurs and the ball touches an opposing player it is interference and one cup must be drank by the interferer chosen by the shooter. This only is put in effect if the contact is direct interference; a rogue shot that is taken to exploit this rule is considered a missed shot.
17) Once a ball goes into a cup, it is in. No blowing, flicking or any other means of removing a spinning ball from the cup before it touches ****.
Official **** pong rules
1) A bounced ball may be swatted.
2) Any cups knocked over in a botched swat attempt must be drank and are lost for the duration of the game.
3) A ball bounced and made into the cup counts as two cups.
4) A team’s turn is not over until the other team possesses the ball and makes a **** pong move (thank you NFL for the wording) or if the ball returns to the original team. If a botched catch attempt is made and the ball falls into the cup it counts. It counts as 2 if the botched catch bounces off the table before falling into the cup. It is also possible to accidentally drop the ball into your own ******** cup not on the table for an instant win for the opposing team. Handle the ball with care.
5) When a shot is made, the cup must stay on the table and in position until both shooters are finished shooting.
6) If both players make their shots into the same cup the other team must ***** every cup touching, and the cup where the shots were made.
7) If both players make their shots they get the balls back and get to shoot again.
8) When both teams are new to the table one on one shots are made looking into each others eyes until one team sinks a shot to determine which team shoots first.
9) Winners stay at the table unless they decide to step down. If winners choose to stay they get first shot on a challenging team.
10) While ******** your made cups if the other team makes a shot into the cup you are holding it is an automatic win. Cups needed to ***** placed on the table are safe from instant win rule.
11) The absolute shortest game possible is only 3 shots, both bounce into center cup causing a 7-cup splash damage plus 2 additional cups for bounce, the returned ball finishes the game. When this occurs no rebuttal is allowed and winning team is entered into the hall of fame.
12) When a team wins the game by a single shot into the final cup (no bounce and only 1 ball is made in of the 2) a rebuttal is allowed by the losing team. A single shot is taken, if it sinks into a cup the game continues as if the original winning shot was never made.
13) If the final shot is a bounce of both teammates make the final cup (for any combination of winning cups via splash, bounce, on fire, etc) no rebuttal is allowed and the game is over.
14) When a player sinks 2 shots on consecutive turns they are heating up, a 3rd consecutive shot places them on fire and they shoot without the other team taking a turn until they miss. This rule is not placed into effect unless the heating up player announces heating up AND on fire.
15) One re-rack of the cups is allowed per team per game.
16) If no bounce against the table occurs and the ball touches an opposing player it is interference and one cup must be drank by the interferer chosen by the shooter. This only is put in effect if the contact is direct interference; a rogue shot that is taken to exploit this rule is considered a missed shot.
17) Once a ball goes into a cup, it is in. No blowing, flicking or any other means of removing a spinning ball from the cup before it touches ****.