Metal Versus Oxygen: FIGHT!
Nintendo designed its NES connector using nickel pins bent into a position so that they’d give slightly when a cartridge was inserted, then spring back after it was removed. These pins became less springy after repeated use, which make it hard for them to firmly grasp the game cartridge’s connectors. To make things worse, the cartridges themselves had copper connectors. Copper tarnishes when exposed to air, causing it to develop a distinctive patina. While this patina was often not bad enough to cause problems, an overzealous *** (ahem, like me) might notice this effect and (ahem) attempt to remove it using all sorts of things from erasers to steel wool to solvents (side-note: my ******, being a computer guy, had access to a magical substance called Cramolin — apparently worth its weight in gold, it could clean anything). Enough overzealous cleaning could ruin a connector, rendering the cartridge unplayable. I know this because I did it.
Blowing into the Cartridge
When things went wrong inside your NES, the problem was usually a bad connection between the cartridge and its slot. That could be due to tarnishing, corrosion, crud in various places, weak pins in the slot, or other issues. The symptoms of a bad connection could include the game not starting at all, the console showing a blinking light, or the game starting up with garbage all over the screen (below, a photo of Zelda II shows this form of startup glitch). To combat these problems, in the mid-1980s my friends and I somehow learned this secret: if we took out the cartridge, blew in it, and reinserted it, it worked. And if it didn’t work the first time, it eventually worked, on the second or fifth or tenth time. But looking back on it, I wondered: did that blowing actually help? And if it did…why? Was dust the culprit, and I was blowing it out of the cartridge? I spoke with several experts (who insisted they were not experts, despite their backgrounds) to find out.
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